AutoRig3D is coming soon — a fast, local-first rigging pipeline that runs in your browser.
If your model is already rigged, AutoRig3D will ask whether to keep or reset the existing rig before continuing.
Built for smooth handoff to common DCC + engine workflows (Unity/Unreal/Blender). Supported formats will evolve as the app rolls out.
This page is intentionally standalone (no build, no dependencies) so you can deploy it by copying a folder to a VPS.